Understand Basic Vector Concepts
Define a vector as a quantity with both magnitude and direction (e.g., velocity, force).
Differentiate between scalar quantities (only magnitude) and vector quantities.
Represent vectors graphically using arrows and understand components.
Perform Basic Vector Operations
Add and subtract vectors using graphical (triangle and parallelogram) and analytical methods.
Multiply vectors by scalars to change their magnitude.
Resolve a vector into its horizontal and vertical components.
Apply Vectors in Navigation
Use vectors to solve problems involving ship speed, direction, and current (e.g., calculating resultant velocity).
Apply vector addition to determine the effect of wind and current on the ship’s course.
Calculate the correct course to steer (CTS) considering external forces.
Understand Relative Motion
Use vectors to calculate the relative motion between two moving objects (e.g., two vessels at sea).
Determine the closest point of approach (CPA) and time to CPA (TCPA) using vector methods.
Solve Practical Maritime Problems
Apply vectors to analyze problems involving tug operations, mooring, and towing.
Use vector diagrams to solve collision avoidance problems.
Interpret and Communicate Vector Data
Interpret vector diagrams in nautical charts and navigation software.
Communicate vector-based solutions clearly during navigational planning and reporting.
Check Accuracy of Vector Calculations
Verify the accuracy of vector calculations using mathematical and graphical methods.
Apply critical thinking to solve complex vector problems encountered during navigation.
Some quantities are fully described by stating their magnitude only. These are called scalar quantities. Other quantities are involved with direction as well as magnitude and these quantities are called vectors.
Examples of scalars are mass, length, time, cost, speed, area, etc. Examples of vectors are force, displacement, velocity, acceleration, pressure, momentum, etc.
Scalar quantities are added and subtracted according to the rules of arithmetic but vector quantities are added or subtracted according to the rules of geometry.
One article costs £11 and another costs £7. Together they cost £18. This is scalar addition.
A man walks 4miles north then 3miles east. His total change of position is 5 miles, 036º 52′. This is the general method of adding vectors.
A vector quantity can be presented by a line segment with the direction specified. It is called a geometric vector. For example, the directed line segment in figure represents a vector.